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Schedule including this lecture.

Goddard Space Flight Center Engineering Colloquium

Title: Interactive Stealth Learning

Date: Monday, March 11, 2002

Speaker: Noah Falstein

Abstract

Marshall McLuhan, famous for his quote "The medium is the message" also said "Anyone who makes a distinction between games and learning doesn't know the first thing about either." A freelance computer game designer talks about the art and science of creating interactive titles that teach while entertaining, and how he's applied his knowledge to design hit software that teaches everything from the origins of the Atlantis myth through the physics of flight to the workings of the immune system.

Speaker

Noah Falstein has been a professional computer and video game developer since 1980. He has worked for many of the major game companies, including LucasArts, 3DO, Dreamworks Interactive, and Disney Interactive, and has created many hit titles. He is a former Chairman of the Computer Game Developer's Association, and he sat on the Violence in Games committee of the International Game Developer's Association. Noah has designed games for East3 to help kids with Attention Deficit Disorder control their problems through Neurofeedback, and he is currently completing a game funded by the NIH to teach nutrition to 9 to 12 year-olds. Future projects include games to help kids with cancer stay on their treatment plans, and a game to help young women avoid unwanted pregnancies. Noah has been a speaker at many conferences and professional organizations including the Game Developer's Conference, E3, UCLA, Digital Hollywood Conference, and the European Multimedia Association. 


Colloquium Committee Sponsor: Barbara Pfarr


Engineering Colloquium home page: https://ecolloq.gsfc.nasa.gov

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